It has zero framerate issues even when looking down from above and is one of the prettiest Xbox Live Arcade titles, but doesn't hold a candle to a lot of other Xbox360 games. But its low res background images do detract occassionally. It is definately pretty and uses what appears to be 8x or higher AA for a really nice smoothness. Looks almost like a Ray Tracing demonstration, both good and gad. Won't have many if any issues playing the main game. Mostly have issues trying to get to the places with the Easter Eggs. Very fluid gameplay, but occassional camera issue when you are up against a wall. Worth every penny of the roughly $10 it cost (800 points). Collected all 20 hidden Easter Eggs that you can find, and played about 500 points of Multiplayer and love the game. I have completed all 60 levels, 59 underpar now. The UI looks like they plan to add an "Expert" expansion at some point, most likely with another 20 levels. It has 60 levels broken up into 3 difficulties each with 20 levels.
Marble blast ultra 360 gamer pictures trial#
If you don't believe me, you can always download the trial version first to see how you like it. It's $10, not bad considering that the game is very replayable. Lame techno soundtrack, but of course that's why the 360 has standard custom soundtracks Simple sound effects that suit the simple gameplay well. Nice shader effects and the marbles look great, but the environments are a little bland. Simple and addicting, with some interesting puzzles and accurate physics. There's absolutely no lag, which should be expected since the game is so simple.
The right button creates an explosion that knocks other marbles away and the right trigger fires off power ups that you collect. You roll around with up to 7 other marbles trying to collect gems. Single player provides 60 levels varying from very easy to extremely difficult. The gameplay is simple - you roll a marble around with the left joystick, change the camera with the right joystick, and jump with A.